Biomatrix alpha 1.2 patch


Biomatrix alpha 1.2 patch

  • The code has been refactored to simplify and speed up the implementation of new effects and new content.
  • The bonus system has been changed.
    Old:
    Nine decks with three bonus cards each, which are taken sequentially. Bonuses are powerful amplifications.

    New:
    9 decks with 15 cards each. Each card in the deck gives a certain bonus, every third card in the deck gives in addition another, more powerful bonus, every fifth card in the deck gives in addition a very powerful bonus.
  • The bonuses themselves have been changed.


Changes in game mechanics:

  • Turrets
    Turrets now only target enemies within a certain radius. This radius can be increased through certain bonuses. If there are no enemies within this radius, the turret will fire in a random direction. Turrets are now always distributed evenly in a circle around the player.
  • Shooting
    The spread of fire has been changed. Now this parameter is responsible for the misalignment between projectiles if more than one is fired.

Files

Biomatrix.alpha.1.2.0.23_09_05_0.zip 11 MB
Sep 05, 2023

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