Biomatrix alpha 1.2 patch
Biomatrix » Devlog
- The code has been refactored to simplify and speed up the implementation of new effects and new content.
- The bonus system has been changed.
Old:
Nine decks with three bonus cards each, which are taken sequentially. Bonuses are powerful amplifications.
New:
9 decks with 15 cards each. Each card in the deck gives a certain bonus, every third card in the deck gives in addition another, more powerful bonus, every fifth card in the deck gives in addition a very powerful bonus. - The bonuses themselves have been changed.
Changes in game mechanics:
- Turrets
Turrets now only target enemies within a certain radius. This radius can be increased through certain bonuses. If there are no enemies within this radius, the turret will fire in a random direction. Turrets are now always distributed evenly in a circle around the player. - Shooting
The spread of fire has been changed. Now this parameter is responsible for the misalignment between projectiles if more than one is fired.
Files
Biomatrix.alpha.1.2.0.23_09_05_0.zip 11 MB
Sep 05, 2023
Biomatrix
Top-down pixel shooter
Status | Prototype |
Author | border_nine |
Genre | Action, Shooter |
Tags | 2D, Dark, Pixel Art, Roguelike, Singleplayer, Unity |
Languages | English |
Accessibility | High-contrast |
More posts
- Biomatrix alpha 1.3.5 patchMay 21, 2024
- Biomatrix alpha 1.3.4 patchMar 24, 2024
- Biomatrix alpha 1.3.3 patchFeb 09, 2024
- Biomatrix alpha 1.3.2 patchJan 30, 2024
- Biomatrix alpha 1.3.1 patchJan 16, 2024
- Biomatrix alpha 1.3.0 patchJan 13, 2024
- Biomatrix alpha 1.2.8 patchOct 22, 2023
- Biomatrix alpha 1.2.7 patchOct 22, 2023
- Biomatrix alpha 1.2.6 patchSep 24, 2023
- Biomatrix alpha 1.2.5 patchSep 22, 2023
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